The RGB Stripe Structure part of the new display’s equation (which uses red, green and blue subpixels in a vertical stripe ...
New range builds on LG’s 4K and 5K2K gaming display successes with a 52in ultra-wide screen, a 39in OLED and a 27in miniLED ...
This one's purely for competitive gamers and hardcore PC builders itching for weapons-grade hardware. Asus has just unveiled its adorably named ROG Swift OLED PG27AQWP-W monitor, which manages 540-Hz ...
For motion to look crisp and clean, your monitor's response time has to keep up with the refresh cycle. If pixels take too ...
2023 saw the release of Alienware’s AW2524H, the world’s first 500Hz monitor. Unbelievably, it will likely be superseded by the even faster 540Hz Asus ROG Swift Pro PG248QP, which should hit retailers ...
DOOM: The Dark Ages is set to unleash hell on plenty of PC builds far and wide, and Nvidia DLSS 4 will be a saving grace. Sure, you might not need the tool to hit decent frame rates if you’re rocking ...
If you thought your 360Hz gaming monitor was outrageously fast and responsive, then get ready for another upgrade urge, as a 1,000Hz gaming monitor is already being demonstrated. Not only that, but ...
A new Steam update enables PC gamers to analyze the frame rate generated by their gaming GPU, and it comes with one particularly handy feature if you use frame gen, either through Nvidia DLSS or AMD ...
If you've ever used frame generation before, you probably already know that it doesn't do much to improve how your games actually feel. I have no issues admitting that motion looks smoother because of ...
For most gamers, a high-refresh monitor is a luxury -- it makes things look smoother and prettier, but it won't change the experience. In competitive gaming, speed is everything. Even a fraction of a ...
Grab a digital photo frame or a gaming-oriented portable monitor for the lowest price of the year during this holiday sale.
I just joined the previous decade and got my first variable refresh rate monitor. I have a stupidly simple question that I’m having trouble finding an answer to. In my use case with an NIVIDIA GPU, ...