A new experimental effort in Chrome aims to run the proper Blink engine on iOS instead of Apple’s required WebKit engine. On iOS, all web browsers, including third ...
Google has confirmed that it will drop WebKit for its own rendering engine called Blink in “around 10 weeks.” The company has already begun testing Blink in Chrome Canary builds — the beta version of ...
Google has been using the open source Webkit rendering engine to power its Chrome web browser and Chrome OS operating system since day one. But that’s about to change. The company has announced plans ...
Google’s decision to abandon open-source web browser engine WebKit for its own mobile rendering engine, Blink, is surprising, expected, tragic, and a godsend — all at once. And it’s also happening ...
Google announced this week that it is going to replace the open source WebKit browser rendering engine with a fork of WebKit’s WebCore component known as Blink. The move means that Google and Apple ...
The starting code base for what will become Chrome 28 is in place, and programmers are already updating it. Blink's birth was not without labor pains, though. Stephen Shankland worked at CNET from ...
Apple's App Store policies require that the Chrome browser on iOS uses the WebKit engine rather than the usual Blink, but that isn't stopping Google from indulging in ...
Is there something going on in the world of web browsers that we don’t know about? Has WebKit developed an awful affliction that all the major players want to be shot of? Because that’s what it ...
A years-long marriage of convenience that linked Google and Apple browser technologies is ending in divorce A years-long marriage of convenience that linked Google and Apple browser technologies is ...
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